

Updated "Invisibility Set to Massive?" offsets
#Dead cells map 2021 update
I'll try to see what is wrong and try to update it again. It would seem the Boss Base Address I had updated was incorrect or something else is at play that caused it to stop working for me. I then got to a boss level and the options stopped working again for me. Challenge rooms seem to be affected by the boss address also. I finished the room and returned to the main level and they were active again. The Boss Base Address I had updated was working, but I just entered into a challenge room and my active options stopped working. Updated "Skills Cooldown Set to 0?" offsets Also made notes for what each offset entry is in the "Beneficial Timers Set to Massive?" script (just notes, did not need to update anything) I have no experience with pointer finding so I'm still working on it. I suspect something changed with it due to the DLC updates. The difficulty in updating it was not due to my using GoG and it is still evading me in Steam. "Player Stats Boss Base Address Scan" is also still not updated. Addresses/offsets seem to be the same in both. All previous update offsets still apply for the Steam 28.2 version as well as the GoG equivalent. If both are enabled then your max health will be 999999 and your current health will match it. This option sets your max health to 999999. Health Massive option merely sets your current health to whatever your max health is. ADDED "Max Health Set to Massive?" option Script now properly sets all three stats to 1. Offset had been updated by a previous updater but only those in the player>character stats section, not in the scripts.


Script now properly sets all three stats to 99. Updated "Stats Set to Massive?" offsets Updated options for Steam v28.2 & GoG 1.18.2 (using Bakra's v1013 updated table as its base) So far I've managed to update a few options that I found needed offset updates if they were not working for others also. Post updated table with issues corrected. Correct the Invisibility option offset. Find the correct offset for the sepulcher darkness and update that option and its character stat entry offset Swap the Massive Cells option to the correct offset (sepulcher darkness's 344 offset instead of 338) I'll try to find time very soon (if no one else does it first) to: It likely has the wrong address/offset also. If you set the "Character Stats > Forgotten Sepulcher Darkness" to being 4 bytes instead of float you will see it shows your cells count and can be adjusted manually there instead of in the Cells entry which is pointing to the wrong address.Įnabling Invisibility option seemed to mess up and instead moved my camera to looking up really high. And it is also why enabling Supulcher Darkness resets your cells to 0 upon gaining a cell as it is setting its address value to 0, but that address is now for Cells and not sepulcher darkness. This is why enabling Massive Cells crashes the game as it is trying to set the wrong address to 999999999. I do see that there are some problems with this table now on the 1.18.1/v28.1 game version.Ĭells has the wrong offset now and seems to have been changed by the game to be what used to be the Sepulcher option offset. This helped prevent this happening almost completely for me. I started delaying attaching to the game process until after reaching the main menu at least, setting the auto-attach delay to much longer, or even waiting until fully loaded into my save game. Sometimes the process seems to change its memory designation (or whatnot) during loading where attaching the moment it is in the processes list and then it changing results in CE attached to this duplicate process or something. Had that issue of a table not working every time before, not just for Dead Cells but in several games.
